
I build design systems that teams actually want to use. Five years at Forge Studio across fintech, web3, and enterprise platforms, including 14 months embedded in Roblox's core design systems team. That experience is what shapes how I work.
I joined Roblox when the system was in early-stage development. Over 14 months, I worked as part of a 13-person core team scaling it to support 61 product teams across web, mobile, desktop, and creator tools, consolidating legacy libraries, establishing governance, and keeping quality consistent while the product kept shipping.
Before that, Forge, five years across fast-moving agency work, fintech, web3, and B2B SaaS. The kind of environment where you learn to move quickly, make decisions with incomplete information, and build things that outlast your involvement.
I'm originally from Ukraine, lived in Cyprus, and now call British Columbia home. Outside of design systems, I trail run, photograph landscapes, and write about the work at Creative Trails.
Trail running and photography are where I stop solving problems and start noticing them instead.





